![]() ![]() From the command lineĬommand-line runs do not choose a GPU unless a selection is manually edited into the definition file. Future updates to SystemInfo with the new GPU detection library will identify hardware correctly and fix this. Note that iGPU hardware that is not yet released publicly can be mistaken for a dGPU as the UI doesn't recognize it. If no GPU in the system can run the test, there will be a warning that the test is not compatible. Pick the iGPU if the dGPU cannot run the test but the iGPU can.If there is more than one dGPU that can run the test, pick the one that is attached to the primary display.The logic is as follows for DirectX 12 tests started from the GUI. When a system has multiple GPUs, 3DMark must choose which one to use for the benchmark run. Passes command line parameters to the application in encoded form.īenchmarking systems with multiple GPUs From the GUI If you limit the feature level and try to run a test that requires a higher level, you will get an error that your hardware doesn't support the required features. It is not available for DirectX 12 tests. This setting is generally intended for debugging graphics drivers. Play audio during the Demo part of a run (default on). This scaling has a negligible effect on the benchmark score. The rendered frames are then scaled to fit the system's Windows desktop resolution. Each 3DMark test is rendered at a fixed resolution regardless of hardware. ![]() Specify the scaling mode, either centered or stretched. Log files for each workload run are saved to:Ĭ:\Users\*username*\Documents\3DMark\Logs If this option is not used, the last 1000 lines of logging are saved to the default location:Ĭ:\Users\*username*\Documents\3DMark\Log\3DMark.logĮnable per workload debug logging. Logging does not affect the benchmark score. Save the benchmark progress log to the given file. Send results to online service (default off). Only used in combination with -online=on for submitting a result online or -export for exporting a result to an XML file. 3dmdef file to manually select a GPU to be used. Apply the desired LUID to the “dxgi_adapter_luid” field of the appropriate test-specific. This is useful for determining the desired adapter LUID for DirectX 12 tests that support manually selecting the GPU. List the available graphics adapters and their LUIDs. Use 0 to loop the test indefinitely until the run is manually ended.Įnable SystemInfo Monitoring (default off). Set the number of times to loop benchmark. Specifies the XML file that defines the tests and settings to be used. Removes all 3DMark DLCs and settings filesĬhanges the language of the application, for example, de-DE. Install a standalone 3DMark DLC file from the given path.Ĭhanges the destination path for downloaded DLCs and other runtime files. You can only run 3DMark from the command line with a valid Professional Edition license. Register 3DMark with the given license key. When on or off is omitted with an option, on is assumed. Use the following command-line option to work around this issue: start /max 3DMarkCMD.exe Options You may have problems running DirectX 12 tests from a PowerShell terminal due to the way PowerShell works with full-screen DirectX 12 applications. Type the command below in the Command Prompt window and press enter. With 3DMark Professional Edition, you can run 3DMark benchmarks from the command line. Solution home 3DMark 3DMark command line guide Run 3DMark benchmarks from the command line ![]()
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